Latvia 25/26 Regular Season Final Sat 01 Nov 2025 108 spectators
P1 2:3 P2 1:2 P3 4:7

Pre-game win probability

11% Bauska
vs
89% Rubene

Chance to win the game, overtime and penalty shots included, from the Elo power ratings before the game (Bauska 1263, Rubene 1676) with home advantage. How it works

Game story

More dramatic than 25% of this season's games
Bauska 09:12 1:0 Edvards Katkovskis14:53 1:1 Kārlis Dūmiņš15:02 1:2 Rihards Avots15:31 2:2 Arvis Kreicbergs19:53 2:3 Artis Matīss Fogels20:49 2:4 Kristers Babris32:11 2:5 Pavel Semenov37:33 3:5 Arvis Kreicbergs40:19 3:6 Jēkabs Keišs42:28 3:7 Dāvis Zēmelis46:18 3:8 Gustavs Siliņš46:41 3:9 Māris Parts47:18 3:10 (Bauska) bumbiņa savos vārtos47:23 4:10 Niks Daniels Bosakovs47:50 5:10 Markuss Kaņeps56:54 5:11 Kārlis Dūmiņš58:07 6:11 Kristiāns Čakāns59:08 7:11 Markuss Nikolajs Trofimovs59:53 7:12 Rihards Avots Rubene
Lead changes
1
Ties
2
Largest lead
7 Rubene
Comeback
1 goals down

Key moments

  1. 09:12 1:0 Edvards Katkovskis (Bauska) Bauska's win chance 10% → 16%
  2. 14:53 1:1 Kārlis Dūmiņš (Rubene) Rubene's win chance 81% → 88%
  3. 19:53 2:3 Artis Matīss Fogels (Rubene) Rubene's win chance 87% → 92%

The line shows Bauska's chance to win (top) against Rubene's (bottom) through the game, from the pre-game ratings, the score and the time left. Dots are goals, bars under the chart penalties. How it works

Stat Guide

Quick explanation of the game and pre-game metrics shown below.

  • Power play efficiency: How often a team scores while playing with a man advantage.
  • Penalty kill efficiency: How often a team prevents goals while shorthanded.
  • PPG: Points per game in the selected sample.
  • GPG / GA/G: Goals scored / conceded per game.
  • GD/G: Goal difference per game (scored minus conceded).
  • OT/PS Wins/Losses: Overtime or shootout outcomes (close-game execution).
  • Last 5 Form: Most recent five games (`W`, `L`, `D`, including OT variants).
  • Win probability: Chance to win from the Elo power ratings of both teams before the game, home advantage, overtime and penalty shots included.
  • Game winner / Clutch / Overtime: Labels in the game events. The game winner gave the winner one more goal than the loser's final total; a clutch goal tied the game or gave the lead in the last ten minutes.

Power play efficiency

0.0 / 50.0

Penalty kill efficiency

50.0 / 100.0

Penalties

2 / 1

Points in close games (≤2 goals)

0 / 0

Shootout W/L

0-0 / 0-0

Special Teams

HomeMetricAway
1Power plays2
0Power play goals1
2Penalty kills1
1Goals against on PK0

Game Flow

HomeMetricAway
1Take the Lead2
1Equalizers1
1First goal0
0Close game won0
0Close game lost0

Penalties

HomeTypeAway
22 minutes1
02+2 minutes0
010 minutes0
0Match penalty0

Goals per period

Game Events

General Season Performance

HomeMetricAway
9Games played9
3Points23
0.33Points per Game (PPG)2.56
1Wins7
8Losses1
0 OT/PS Wins 1
0 OT/PS Losses 0
5.0Goals per Game (GPG)7.67
10.56Goals Against per Game (GA/G)4.33
-5.56Goal Difference per Game (GD/G)3.33
3.60Penalties per Game (Pen/G)2.0
1.60Penalty Kill Goals Against per Game (PK GA/G)0.60

Last 5 Form

HomeMetricAway
L L L L L Last 5 games W W W L W
0.0Points per Game (PPG)2.40
-6.0Goal Difference per Game (GD/G)1.0

Home vs Away Strength

HomeMetricAway
0.75Points per Game (PPG)3.0
-3.25Goal Difference per Game (GD/G)2.25
57.14Power Play % vs Away Penalty Kill % (PP% vs PK%)70.0
55.56Penalty Kill % vs Away Power Play % (PK% vs PP%)37.50