Latvia 25/26 Regular Season Final Sat 14 Feb 2026 234 spectators
P1 1:1 P2 4:3 P3 5:2

Pre-game win probability

87% Rubene
vs
13% FBK Valmiera

Chance to win the game, overtime and penalty shots included, from the Elo power ratings before the game (Rubene 1764, FBK Valmiera 1471) with home advantage. How it works

Game story

More dramatic than 69% of this season's games
Rubene 10:45 1:0 Matīss Celms12:53 1:1 Ričards Riba25:36 1:2 Gvido Lauga26:11 2:2 Matīss Celms26:34 2:3 Ričards Eglītis30:10 3:3 Pavel Semenov30:52 3:4 Ralfs Akmentiņš34:50 4:4 Jēkabs Keišs37:05 5:4 Ingars Matisons43:32 6:4 Matīss Celms45:42 6:5 Oskars Siliņš48:23 7:5 Māris Parts56:32 7:6 Oskars Siliņš56:48 8:6 Artis Matīss Fogels58:20 9:6 Kārlis Bitmanis58:43 10:6 Mikus Edvards Ķikuts FBK Valmiera
Lead changes
2
Ties
4
Largest lead
4 Rubene
Comeback
1 goals down

Key moments

  1. 30:10 3:3 Pavel Semenov (Rubene) Rubene's win chance 69% → 82%
  2. 30:52 3:4 Ralfs Akmentiņš (FBK Valmiera) FBK Valmiera's win chance 19% → 31%
  3. 34:50 4:4 Jēkabs Keišs (Rubene) Rubene's win chance 66% → 80%

The line shows Rubene's chance to win (top) against FBK Valmiera's (bottom) through the game, from the pre-game ratings, the score and the time left. Dots are goals, bars under the chart penalties. How it works

Stat Guide

Quick explanation of the game and pre-game metrics shown below.

  • Power play efficiency: How often a team scores while playing with a man advantage.
  • Penalty kill efficiency: How often a team prevents goals while shorthanded.
  • PPG: Points per game in the selected sample.
  • GPG / GA/G: Goals scored / conceded per game.
  • GD/G: Goal difference per game (scored minus conceded).
  • OT/PS Wins/Losses: Overtime or shootout outcomes (close-game execution).
  • Last 5 Form: Most recent five games (`W`, `L`, `D`, including OT variants).
  • Win probability: Chance to win from the Elo power ratings of both teams before the game, home advantage, overtime and penalty shots included.
  • Game winner / Clutch / Overtime: Labels in the game events. The game winner gave the winner one more goal than the loser's final total; a clutch goal tied the game or gave the lead in the last ten minutes.

Power play efficiency

50.0 / 100.0

Penalty kill efficiency

0.0 / 50.0

Penalties

1 / 2

Points in close games (≤2 goals)

0 / 0

Shootout W/L

0-0 / 0-0

Special Teams

HomeMetricAway
2Power plays1
1Power play goals1
1Penalty kills2
1Goals against on PK1

Game Flow

HomeMetricAway
2Take the Lead3
3Equalizers1
1First goal0
0Close game won0
0Close game lost0

Penalties

HomeTypeAway
12 minutes2
02+2 minutes0
010 minutes0
0Match penalty0

Goals per period

Game Events

General Season Performance

HomeMetricAway
26Games played26
67Points34
2.58Points per Game (PPG)1.31
21Wins9
3Losses11
2 OT/PS Wins 1
0 OT/PS Losses 5
8.31Goals per Game (GPG)6.35
4.58Goals Against per Game (GA/G)6.23
3.73Goal Difference per Game (GD/G)0.12
2.80Penalties per Game (Pen/G)2.20
1.0Penalty Kill Goals Against per Game (PK GA/G)1.0

Last 5 Form

HomeMetricAway
W L L W W Last 5 games L L L L W
1.80Points per Game (PPG)0.60
3.0Goal Difference per Game (GD/G)-1.0

Home vs Away Strength

HomeMetricAway
2.33Points per Game (PPG)1.08
4.33Goal Difference per Game (GD/G)-0.54
8.33Power Play % vs Away Penalty Kill % (PP% vs PK%)54.55
66.67Penalty Kill % vs Away Power Play % (PK% vs PP%)66.67