Czech Republic 25/26 Regular Season Final Sun 12 Oct 2025 142 spectators
P1 1:1 P2 4:3 P3 2:1

Pre-game win probability

76% 1. SC NATIOS Vítkovice
vs
24% Kanonýři Kladno

Chance to win the game, overtime and penalty shots included, from the Elo power ratings before the game (1. SC NATIOS Vítkovice 1595, Kanonýři Kladno 1440) with home advantage. How it works

Game story

More dramatic than 80% of this season's games
1. SC NATIOS Vítkovice 05:14 0:1 Daniel Fišer09:16 1:1 Ondřej Sidunov23:56 1:2 Tomáš Chroust24:17 2:2 Adam Palčinský24:25 2:3 Matěj Čermák bez asistence30:14 3:3 Adam Zubek bez asistence31:34 4:3 Rostislav Gattnar34:02 5:3 Ondřej Vítovec39:02 5:4 Martin Čermák40:20 5:5 Martin Čermák49:32 6:5 Adam Palčinský58:04 7:5 Martin Gattnar bez asistence Kanonýři Kladno
Lead changes
1
Ties
4
Largest lead
2 1. SC NATIOS Vítkovice
Comeback
1 goals down

Key moments

  1. 30:14 3:3 Adam Zubek bez asistence (1. SC NATIOS Vítkovice) 1. SC NATIOS Vítkovice's win chance 55% → 71%
  2. 40:20 5:5 Martin Čermák (Kanonýři Kladno) Kanonýři Kladno's win chance 18% → 32%
  3. 49:32 6:5 Adam Palčinský (1. SC NATIOS Vítkovice) 1. SC NATIOS Vítkovice's win chance 65% → 84%

The line shows 1. SC NATIOS Vítkovice's chance to win (top) against Kanonýři Kladno's (bottom) through the game, from the pre-game ratings, the score and the time left. Dots are goals, bars under the chart penalties. How it works

Stat Guide

Quick explanation of the game and pre-game metrics shown below.

  • Power play efficiency: How often a team scores while playing with a man advantage.
  • Penalty kill efficiency: How often a team prevents goals while shorthanded.
  • PPG: Points per game in the selected sample.
  • GPG / GA/G: Goals scored / conceded per game.
  • GD/G: Goal difference per game (scored minus conceded).
  • OT/PS Wins/Losses: Overtime or shootout outcomes (close-game execution).
  • Last 5 Form: Most recent five games (`W`, `L`, `D`, including OT variants).
  • Win probability: Chance to win from the Elo power ratings of both teams before the game, home advantage, overtime and penalty shots included.
  • Game winner / Clutch / Overtime: Labels in the game events. The game winner gave the winner one more goal than the loser's final total; a clutch goal tied the game or gave the lead in the last ten minutes.

Power play efficiency

0.0 / 0.0

Penalty kill efficiency

100.0 / 100.0

Penalties

1 / 1

Points in close games (≤2 goals)

3 / 0

Shootout W/L

0-0 / 0-0

Special Teams

HomeMetricAway
1Power plays1
0Power play goals0
1Penalty kills1
0Goals against on PK0

Game Flow

HomeMetricAway
2Take the Lead3
3Equalizers1
0First goal1
1Close game won0
0Close game lost1

Penalties

HomeTypeAway
12 minutes1
02+2 minutes0
010 minutes0
0Match penalty0

Goals per period

Game Events

General Season Performance

HomeMetricAway
4Games played4
12Points6
3.0Points per Game (PPG)1.50
4Wins2
0Losses2
0 OT/PS Wins 0
0 OT/PS Losses 0
6.0Goals per Game (GPG)6.0
4.0Goals Against per Game (GA/G)9.75
2.0Goal Difference per Game (GD/G)-3.75
1.25Penalties per Game (Pen/G)1.75
0.50Penalty Kill Goals Against per Game (PK GA/G)1.0

Last 5 Form

HomeMetricAway
W W W W Last 5 games W W L L
3.0Points per Game (PPG)1.50
2.0Goal Difference per Game (GD/G)-3.75

Home vs Away Strength

HomeMetricAway
3.0Points per Game (PPG)0.0
2.50Goal Difference per Game (GD/G)-8.50
40.0Power Play % vs Away Penalty Kill % (PP% vs PK%)33.33
50.0Penalty Kill % vs Away Power Play % (PK% vs PP%)80.0