Czech Republic 25/26 Regular Season Final Sat 03 Jan 2026 233 spectators
P1 2:2 P2 1:2 P3 3:1

Pre-game win probability

Upset · winner had 34%
34% Kanonýři Kladno
vs
66% 1. SC NATIOS Vítkovice

Chance to win the game, overtime and penalty shots included, from the Elo power ratings before the game (Kanonýři Kladno 1403, 1. SC NATIOS Vítkovice 1562) with home advantage. How it works

Game story

More dramatic than 89% of this season's games
Kanonýři Kladno 01:22 0:1 Jan Sitora bez asistence15:08 0:2 Adam Zubek15:59 1:2 Filip Eliáš16:36 2:2 Ondřej Papoušek20:47 2:3 Michal Pažák27:30 2:4 Martin Gattnar39:59 3:4 Jakub Bohuslávek42:55 4:4 Matyáš Bachmaier50:00 5:4 Jakub Dufek53:33 5:5 Jan Sitora54:28 6:5 Matěj Stůj 1. SC NATIOS Vítkovice
Lead changes
1
Ties
3
Largest lead
2 1. SC NATIOS Vítkovice
Comeback
2 goals down

Key moments

  1. 50:00 5:4 Jakub Dufek (Kanonýři Kladno) Kanonýři Kladno's win chance 42% → 68%
  2. 53:33 5:5 Jan Sitora (1. SC NATIOS Vítkovice) 1. SC NATIOS Vítkovice's win chance 27% → 58%
  3. 54:28 6:5 Matěj Stůj (Kanonýři Kladno) Kanonýři Kladno's win chance 43% → 75%

The line shows Kanonýři Kladno's chance to win (top) against 1. SC NATIOS Vítkovice's (bottom) through the game, from the pre-game ratings, the score and the time left. Dots are goals, bars under the chart penalties. How it works

Stat Guide

Quick explanation of the game and pre-game metrics shown below.

  • Power play efficiency: How often a team scores while playing with a man advantage.
  • Penalty kill efficiency: How often a team prevents goals while shorthanded.
  • PPG: Points per game in the selected sample.
  • GPG / GA/G: Goals scored / conceded per game.
  • GD/G: Goal difference per game (scored minus conceded).
  • OT/PS Wins/Losses: Overtime or shootout outcomes (close-game execution).
  • Last 5 Form: Most recent five games (`W`, `L`, `D`, including OT variants).
  • Win probability: Chance to win from the Elo power ratings of both teams before the game, home advantage, overtime and penalty shots included.
  • Game winner / Clutch / Overtime: Labels in the game events. The game winner gave the winner one more goal than the loser's final total; a clutch goal tied the game or gave the lead in the last ten minutes.

Power play efficiency

0.0 / 0.0

Penalty kill efficiency

100.0 / 100.0

Penalties

2 / 2

Points in close games (≤2 goals)

3 / 0

Shootout W/L

0-0 / 0-0

Special Teams

HomeMetricAway
2Power plays2
0Power play goals0
2Penalty kills2
0Goals against on PK0

Game Flow

HomeMetricAway
2Take the Lead2
2Equalizers1
0First goal1
1Close game won0
0Close game lost1

Penalties

HomeTypeAway
22 minutes2
02+2 minutes0
010 minutes0
0Match penalty0

Goals per period

Game Events

General Season Performance

HomeMetricAway
15Games played16
20Points32
1.33Points per Game (PPG)2.0
6Wins10
7Losses4
0 OT/PS Wins 0
2 OT/PS Losses 2
4.93Goals per Game (GPG)5.50
7.33Goals Against per Game (GA/G)4.94
-2.40Goal Difference per Game (GD/G)0.56
1.0Penalties per Game (Pen/G)1.40
0.20Penalty Kill Goals Against per Game (PK GA/G)0.80

Last 5 Form

HomeMetricAway
W L W L L Last 5 games L L W L W
1.40Points per Game (PPG)1.40
-1.60Goal Difference per Game (GD/G)-0.80

Home vs Away Strength

HomeMetricAway
2.14Points per Game (PPG)1.38
-1.14Goal Difference per Game (GD/G)-1.25
0.0Power Play % vs Away Penalty Kill % (PP% vs PK%)42.86
80.0Penalty Kill % vs Away Power Play % (PK% vs PP%)42.86