Czech Republic 25/26 Regular Season Final Thu 09 Oct 2025 278 spectators
P1 0:0 P2 2:6 P3 0:5

Pre-game win probability

30% FBŠ Hummel Hattrick Brno
vs
70% BA SOKOLI Pardubice

Chance to win the game, overtime and penalty shots included, from the Elo power ratings before the game (FBŠ Hummel Hattrick Brno 1387, BA SOKOLI Pardubice 1577) with home advantage. How it works

Game story

More dramatic than 31% of this season's games
FBŠ Hummel Hattrick Brno 22:24 0:1 Tomáš Čáslava26:07 0:2 Jakub Hromada29:21 1:2 Matěj Hronek32:09 1:3 Matouš Burian bez asistence34:50 1:4 Marek Hozman37:40 1:5 Matouš Burian37:46 1:6 Jakub Boček38:04 2:6 Michal Malec43:28 2:7 Jakub Hromada43:40 2:8 Martin Obuškevič49:13 2:9 Filip Neklan bez asistence53:18 2:10 Jakub Boček58:32 2:11 Jakub Renčín BA SOKOLI Pardubice
Lead changes
0
Ties
0
Largest lead
9 BA SOKOLI Pardubice
Comeback
–

Key moments

  1. 22:24 0:1 Tomáš Čáslava (BA SOKOLI Pardubice) BA SOKOLI Pardubice's win chance 67% → 79%
  2. 29:21 1:2 Matěj Hronek (FBŠ Hummel Hattrick Brno) FBŠ Hummel Hattrick Brno's win chance 12% → 21%
  3. 32:09 1:3 Matouš Burian bez asistence (BA SOKOLI Pardubice) BA SOKOLI Pardubice's win chance 79% → 88%

The line shows FBŠ Hummel Hattrick Brno's chance to win (top) against BA SOKOLI Pardubice's (bottom) through the game, from the pre-game ratings, the score and the time left. Dots are goals, bars under the chart penalties. How it works

Stat Guide

Quick explanation of the game and pre-game metrics shown below.

  • Power play efficiency: How often a team scores while playing with a man advantage.
  • Penalty kill efficiency: How often a team prevents goals while shorthanded.
  • PPG: Points per game in the selected sample.
  • GPG / GA/G: Goals scored / conceded per game.
  • GD/G: Goal difference per game (scored minus conceded).
  • OT/PS Wins/Losses: Overtime or shootout outcomes (close-game execution).
  • Last 5 Form: Most recent five games (`W`, `L`, `D`, including OT variants).
  • Win probability: Chance to win from the Elo power ratings of both teams before the game, home advantage, overtime and penalty shots included.
  • Game winner / Clutch / Overtime: Labels in the game events. The game winner gave the winner one more goal than the loser's final total; a clutch goal tied the game or gave the lead in the last ten minutes.

Power play efficiency

0.0 / 0.0

Penalty kill efficiency

100.0 / 100.0

Penalties

1 / 1

Points in close games (≤2 goals)

0 / 0

Shootout W/L

0-0 / 0-0

Special Teams

HomeMetricAway
1Power plays1
0Power play goals0
1Penalty kills1
0Goals against on PK0

Game Flow

HomeMetricAway
0Take the Lead1
0Equalizers0
0First goal1
0Close game won0
0Close game lost0

Penalties

HomeTypeAway
12 minutes1
02+2 minutes0
010 minutes0
0Match penalty0

Goals per period

Game Events

General Season Performance

HomeMetricAway
3Games played4
0Points9
0.0Points per Game (PPG)2.25
0Wins3
3Losses1
0 OT/PS Wins 0
0 OT/PS Losses 0
4.0Goals per Game (GPG)5.50
12.33Goals Against per Game (GA/G)2.50
-8.33Goal Difference per Game (GD/G)3.0
1.33Penalties per Game (Pen/G)2.0
0.67Penalty Kill Goals Against per Game (PK GA/G)0.25

Last 5 Form

HomeMetricAway
L L L Last 5 games W W L W
0.0Points per Game (PPG)2.25
-8.33Goal Difference per Game (GD/G)3.0

Home vs Away Strength

HomeMetricAway
0.0Points per Game (PPG)3.0
-2.0Goal Difference per Game (GD/G)5.0
0.0Power Play % vs Away Penalty Kill % (PP% vs PK%)87.50
50.0Penalty Kill % vs Away Power Play % (PK% vs PP%)50.0