Czech Republic 25/26 Regular Season Final Tue 30 Dec 2025 192 spectators
P1 2:1 P2 1:1 P3 3:2

Pre-game win probability

69% 1. SC NATIOS Vítkovice
vs
31% BA SOKOLI Pardubice

Chance to win the game, overtime and penalty shots included, from the Elo power ratings before the game (1. SC NATIOS Vítkovice 1544, BA SOKOLI Pardubice 1451) with home advantage. How it works

Game story

More dramatic than 61% of this season's games
1. SC NATIOS Vítkovice 10:59 1:0 Adam Zubek14:53 1:1 Vilém Doležal16:20 2:1 Martin Gattnar21:11 3:1 Jan Sitora31:34 3:2 Jakub Renčín41:59 4:2 Ondřej Sidunov44:40 5:2 Lukáš Fukala45:09 5:3 Matouš Burian z trestného střílení53:16 5:4 Tomáš Čáslava59:59 6:4 Martin Gattnar bez asistence BA SOKOLI Pardubice
Lead changes
0
Ties
1
Largest lead
3 1. SC NATIOS Vítkovice
Comeback
–

Key moments

  1. 16:20 2:1 Martin Gattnar (1. SC NATIOS Vítkovice) 1. SC NATIOS Vítkovice's win chance 68% → 79%
  2. 41:59 4:2 Ondřej Sidunov (1. SC NATIOS Vítkovice) 1. SC NATIOS Vítkovice's win chance 79% → 90%
  3. 53:16 5:4 Tomáš Čáslava (BA SOKOLI Pardubice) BA SOKOLI Pardubice's win chance 5% → 16%

The line shows 1. SC NATIOS Vítkovice's chance to win (top) against BA SOKOLI Pardubice's (bottom) through the game, from the pre-game ratings, the score and the time left. Dots are goals, bars under the chart penalties. How it works

Stat Guide

Quick explanation of the game and pre-game metrics shown below.

  • Power play efficiency: How often a team scores while playing with a man advantage.
  • Penalty kill efficiency: How often a team prevents goals while shorthanded.
  • PPG: Points per game in the selected sample.
  • GPG / GA/G: Goals scored / conceded per game.
  • GD/G: Goal difference per game (scored minus conceded).
  • OT/PS Wins/Losses: Overtime or shootout outcomes (close-game execution).
  • Last 5 Form: Most recent five games (`W`, `L`, `D`, including OT variants).
  • Win probability: Chance to win from the Elo power ratings of both teams before the game, home advantage, overtime and penalty shots included.
  • Game winner / Clutch / Overtime: Labels in the game events. The game winner gave the winner one more goal than the loser's final total; a clutch goal tied the game or gave the lead in the last ten minutes.

Power play efficiency

50.0 / 50.0

Penalty kill efficiency

50.0 / 50.0

Penalties

2 / 2

Points in close games (≤2 goals)

0 / 0

Shootout W/L

0-0 / 0-0

Special Teams

HomeMetricAway
2Power plays2
1Power play goals1
2Penalty kills2
1Goals against on PK1

Game Flow

HomeMetricAway
2Take the Lead0
0Equalizers1
1First goal0
0Close game won0
0Close game lost0

Penalties

HomeTypeAway
22 minutes2
02+2 minutes0
010 minutes0
0Match penalty0

Goals per period

Game Events

General Season Performance

HomeMetricAway
15Games played15
29Points20
1.93Points per Game (PPG)1.33
9Wins6
4Losses7
0 OT/PS Wins 0
2 OT/PS Losses 2
5.47Goals per Game (GPG)4.80
5.0Goals Against per Game (GA/G)4.60
0.47Goal Difference per Game (GD/G)0.20
1.40Penalties per Game (Pen/G)2.0
0.60Penalty Kill Goals Against per Game (PK GA/G)0.60

Last 5 Form

HomeMetricAway
W L L W L Last 5 games L L L L W
1.40Points per Game (PPG)0.80
-0.60Goal Difference per Game (GD/G)-1.40

Home vs Away Strength

HomeMetricAway
2.57Points per Game (PPG)1.38
2.43Goal Difference per Game (GD/G)0.62
33.33Power Play % vs Away Penalty Kill % (PP% vs PK%)70.0
50.0Penalty Kill % vs Away Power Play % (PK% vs PP%)25.0